#ifndef SCENARIST_H
#define SCENARIST_H

#include <QtGui/QMainWindow>
#include "ui_scenarist.h"
#include "scenario.h"
#include "settings.h"
class Scenarist : public QMainWindow, public Ui::ScenaristClass
{
	Q_OBJECT

public:
	Scenarist(QWidget *parent = 0, Qt::WFlags flags = 0);
	~Scenarist();

private slots:
	void on_actionAboutQT_click(void);
	void on_actionAbout(void);
	void fun_not_implemented(void);
	void openFile(void);
	void openSettings(void);
	void newFile(void);
	void treeDobleClicked(void);
	void treeClicked(QTreeWidgetItem* item, int);
	void python(void);
private:
	Ui::ScenaristClass ui;
	Settings *sett;
	void onExit(void);
	void drawTree(void);
	Scenario *scenes;

};

#endif // SCENARIST_H
